How do I have transparent mesh and retain shadows? - Rendering
By A Mystery Man Writer
Description
I’m new-ish to PB to please bear with me. This one is some what of a three-for-one but I believe its all related. Player enters a volume and the roof material is set to a transparent material (TM). I’ve got that down but I have not been able to fix these things: Material on mesh is changed to the TM for P1 when inside “InteriorVolume” volume and won’t stay opaque for P2 when outside of “InteriorVolume”. Have tried checking and unchecking the “replicated” box and issue prevails. Shadows also di
Standard Material 3D and ORM Material 3D — Godot Engine (stable) documentation in English
How to render transparent background with shadow in Blender
Using Transparency Unreal Engine Documentation
Render Options
adobe photoshop - Make a desaturated image transparent keeping only shadows & highlights - Graphic Design Stack Exchange
Blender Tutorial-How to render a transparent background in the blender-( Shadow Catcher)
transparency - Render shadows over a transparent background in cycles - Blender Stack Exchange
How to render a mesh transparent with a color on its edges only, with nodes?
How to render object with shadows on a transparent background
3ds Max 2022 Help, Viewport Display of Materials
Blender 2.9+ Basic Transparent Shadows
from
per adult (price varies by group size)