Black circular shadows on mesh - Rendering - Epic Developer
By A Mystery Man Writer
Description
Can anyone identify the cause of these strange shadows? They are appearing on a mesh in one of my levels but not another (where I do see circular shadows but they are not even close to this level of distorted) I’ve tried increasing lightmap res and adjusting several shadow settings including trying ray traced shadows but cannot seem to get rid of them. Thank you in advance <3
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